2020-2021 Spring Edition 
    
    Apr 19, 2024  
2020-2021 Spring Edition [ARCHIVED CATALOG]

CIMP 3 INTRODUCTION TO VIDEO GAME DESIGN


3 Units 2 hours lecture 3 hours lab
Transfers: CSU, UC
Specifically the course covers: languages both scripting and programming, AI concepts, level design, storytelling, careers, relationship to technology (especially CPU/GPU/SOC), video game history, development cycles, DirectX, OpenGL, game engines like unity and unreal. Course also covers delivery systems, case studies, level design, interdisciplinary nature of video game design, ethical, social and economic impact, effects of video game on violent behavior, and critical analysis of game reviews separating objective reporting from a subjective bias. Class uses strategy video games to demonstrate concepts and theory. Also includes Virtual reality, mobile gaming, immersion, virtual, augmented reality glasses and the future of computers/video games. (formerly, CIMP 230)
Grading Method: GR - Letter Grade or Pass/No Pass
NR